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Violence Case

Essay by   •  December 10, 2012  •  Essay  •  389 Words (2 Pages)  •  786 Views

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Attention getter- Can violence in video games make children more aggressive? A new study from state of art and brain technology says the answer to that question may be yes. Research has been done and studies show that kids who play violent video games showed an increase in emotional arousal and a decrease in areas of the brain that control inhibition, attention, and self control. Does this mean that children are going to go on a shooting rampage after playing "Call of Duty?" I wouldn't go that far but I definatley feel like parents should pay close attention to what their children play and maybe set limits on the number of house they play or just plain and simple don't let them play the video games at all but if a parent doesn't know what violent video games do they should look it up and research it. Okay so what about violent T.V. shows or movies? Studies show that the same thing happens . S o why pick on video games I think it's because there's a much smaller body of research done on video games. They haven't been around as long as T.V. shows and movies so the effects on children are more unknown and that's scary for a parent. Video game violence should not be lessened in any way. Parents feel as though there is now too much violence in video games. They state, "video game companies continue to market violence aimed at vulnerable children and young teens". Their children should be controlled, not the games. The games themselves are not alive, but only the people who buy them. There was still violence in video games even in 1985 with the first video game system. In games as simple as "Duck Hunt", where you have a toy gun to shirt ducks with at the screen. Now they are just much more advanced and realistic, with games like "Grand Theft Auto" (where you can hijack cars and go on cop chases and kill anyone in your way). Games like these have been a challenging for parents because they feel like their children will act more violent or give them bad influences, and some of these games may in fact do so. They will not do so, however, if these games are not bought or played by these children.



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